Planes of Amnestria

A NWN2 World
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 Post subject: World Updates
PostPosted: Mon Dec 01, 2008 11:27 am 
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Joined: Tue Apr 15, 2008 7:49 am
Posts: 115
Location: Ottawa, Ontario, CANADA
This is our first news post. Also available in-game.

- Added bandits
- Created the Lion & Kettle Interior

Coming soon:

- Proper death system
- More city interiors
- The First Quest (or two!)


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 Post subject: New website!
PostPosted: Thu Dec 04, 2008 12:27 am 
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Joined: Tue Apr 15, 2008 7:49 am
Posts: 115
Location: Ottawa, Ontario, CANADA
As you are probably aware, this is the new website for our
world. I encourage you to join the forums if you have not
already.

We are very much in a development stage and appreciate any ideas
you may have. This world is built on a solid foundation of players
who genuinely desire more from their video games.

Hope to see you around.


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 Post subject: Added New Gallery!
PostPosted: Sun Dec 07, 2008 2:32 pm 
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Joined: Tue Apr 15, 2008 7:49 am
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Location: Ottawa, Ontario, CANADA
I am a perfectionist, so I took the time to add a proper gallery to show off our world. Have a look-see and if you like the place, come on in. Highly recommend joining the forums if you have not already.

The new website is pretty much complete so expect more areas to start cropping up as I change my focus back to modding.


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 Post subject: Happy Holidays!
PostPosted: Thu Dec 25, 2008 11:48 am 
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Joined: Tue Apr 15, 2008 7:49 am
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Location: Ottawa, Ontario, CANADA
New Year's resolution is to get the world up and running with all coding in place. Thanks for the encouragement and to Rat for getting the router situation somewhat straightened away.


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 Post subject: New Server
PostPosted: Mon Jan 26, 2009 8:37 am 
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Joined: Tue Apr 15, 2008 7:49 am
Posts: 115
Location: Ottawa, Ontario, CANADA
Hey folks, Ratty bought a new machine, so we moved the server from his OLD OLD machine to merely his OLD machine (which is pretty kickass). Web, DB and NWN2 (soon) are on it.

We are also moving to Storm of Zehir as they have really cleaned up the UI and rendering. There's also some new models that should be swell.

Hopefully some more progress by the end of the month on this too. Check back soon!

~Truth~


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 Post subject: Welcome Ender
PostPosted: Sat Feb 21, 2009 11:44 pm 
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Joined: Tue Apr 15, 2008 7:49 am
Posts: 115
Location: Ottawa, Ontario, CANADA
Ender's back and learning the ropes with the toolset. He helped out with the original NWN module we did in the end and has a vision for this world much like the rest of us.

In other news, I've started building the Crypt that Orville lives in :)


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 Post subject: Added Crypt
PostPosted: Sun Mar 01, 2009 10:05 pm 
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Joined: Tue Apr 15, 2008 7:49 am
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Location: Ottawa, Ontario, CANADA
Started to add Orville's crypt back in. Got waylaid with some behind-the-scenes work for the database interface...but its awesome and allows us to control settings in the game dynamically. Download the new PWC, we updated to 1.22.


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 Post subject: New Home!
PostPosted: Sat Apr 11, 2009 5:49 pm 
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Joined: Tue Apr 15, 2008 7:49 am
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Location: Ottawa, Ontario, CANADA
Hey all, we've got a gracious new supportive faction in IPLAY.CA a gaming lounge who's owner I'm good friends with. This should increase our numbers as we go live and is a good thing. They will be supplying us with a server box at some point, but for now we'll keep the mod running at Ratty's.


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 Post subject: Setting up new server
PostPosted: Tue Jun 02, 2009 7:18 pm 
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Joined: Tue Apr 15, 2008 7:49 am
Posts: 115
Location: Ottawa, Ontario, CANADA
Got the box.
Hosting it right here at my place so updates should be easier.


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 Post subject: Database all set up
PostPosted: Tue Jun 23, 2009 9:07 am 
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(AGAIN!)

News posts can be found both here on the forum and in-game. Look for more of this type of technology as the game progresses (think: faction based taunting, etc)


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